Organisation and Packages
The Fyne project is split into many packages, each providing different types of functionality. They are as follows:
fyne.io/fyne- This import provides the basic definitions common to all Fyne code
- including data types and interfaces.
fyne.io/fyne/app- The app package provides the APIs that start a new application.
- Normally you only require
app.New(). fyne.io/fyne/canvas- The canvas package provides all of the drawing APIs within Fyne.
- The complete Fyne toolkit is made up of these primitive graphical types.
fyne.io/fyne/dialog- Dialog windows such as confirm or error are handled by this package.
fyne.io/fyne/layout- The layout package provides various layout implementations for use
- with containers (discussed in a later tutorial).
fyne.io/fyne/test- Applications can be tested more easily using the tools within the test
- package.
fyne.io/fyne/widget- Most graphical applications are created using a collection of widgets.
- All the widgets and interactive elements within Fyne are in this package.
Example Code
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package main
import (
"fyne.io/fyne"
"fyne.io/fyne/app"
"fyne.io/fyne/canvas"
"fyne.io/fyne/dialog"
"fyne.io/fyne/layout"
"fyne.io/fyne/test"
"fyne.io/fyne/widget"
)
func main() {
}